Subject: Re: easy way to make bolts in metal?
From: [email-masked] (Gerald Poirier)
To: Multiple recipients of list <[email-masked]>
Date: Fri, 19 Jan 1996 00:50:56 -0500

On Wed, 17 Jan 1996 22:12:14 -0500, you wrote:

>If the object is an odd size or shape, it's harder to map things like that on
>to it.  I prefer to use geometry wherever possible, as it speeds up
>rendering, in general.  Bump maps eat my processor for lunch.
>
>--Mike

As far as the odd size or shape is concerned, the tip about designing
a custom image for your bump map seems the solution. The idea was, if
I'm not mistaking, to use a grabbed image of the modeler screen as a
background in your favorite paint package...

Speed is of course another matter...

Gege